Egor Nikolaev · Unity Technical Artist

I make games look good and run fast.

I work between artists and programmers: rendering, VFX, profiling, editor tools and production pipelines. I also ship my own games.

Selected games

Released games and current production work.

All work →
Renatura game screenshot

Renatura

Rendering, interactive vegetation, VFX and editor systems for an atmospheric exploration game.

Status:
In production
Role:
Technical Art
Wishlist on Steam ↗
  • StudioAves
  • Unity
  • PC
  • Mobile

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Production notes, breakdowns and honest postmortems.

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