
Renatura
Rendering, interactive vegetation, VFX and editor systems for an atmospheric exploration game.
- Status:
- In production
- Role:
- Technical Art
Egor Nikolaev · Unity Technical Artist
I work between artists and programmers: rendering, VFX, profiling, editor tools and production pipelines. I also ship my own games.
Released games and current production work.

Rendering, interactive vegetation, VFX and editor systems for an atmospheric exploration game.

Fight, evolve and explore twenty worlds in a live PvP game.

Decorate and restore cozy rooms one object at a time.
Production notes, breakdowns and honest postmortems.
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